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381. Target Lock Question - in EVE New Citizens Q&A [original thread]
Originally by: Demarcus Originally by: Aotearorian Are you sure your ship autotarget them all? I do not think useally used frigs can target from 30km. Most likly THEY target you and you was to far away to target them back. You nee...
- by Binary Mind - at 2005.08.25 12:45:00
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382. Mining Guide? - in EVE New Citizens Q&A [original thread]
i think half of my answers start with this sentence "Try to find a corp that is specialist in the direction you wanna go, they prolly can help you the most for getting the skills,ships and modules." but for the first 6 days, just try to raise yo...
- by Binary Mind - at 2005.08.25 12:41:00
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383. Fix the darn Aggro... DUH - in Player Features and Ideas Discussion [original thread]
think about the ppl who don't wanna fight, like haulers or miners. you could gank them at every single gate, and if you couldn't kill it, go to the next, you're warping faster anyway.... no thanks
- by Binary Mind - at 2005.08.25 10:12:00
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384. Debries after battles - in Player Features and Ideas Discussion [original thread]
here come the salvage ships, similar to barges, just less cargo hold and fast. They use Salvage Lasers, but here's the trick to prevent the "I'll just grab the good mineral" thing! You don't salvage minerals directly, you just get "debris" parts ...
- by Binary Mind - at 2005.08.25 09:44:00
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385. Recycling my main - in EVE New Citizens Q&A [original thread]
works, i did it
- by Binary Mind - at 2005.08.24 13:28:00
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386. disable skills email? - in EVE New Citizens Q&A [original thread]
well at least you got a proof that the skill was finished, perhaps just keep it for later petitions Gell du mein Turnschuh
- by Binary Mind - at 2005.08.24 13:27:00
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387. Tractor beam, savage debris and secure cans - in Player Features and Ideas Discussion [original thread]
Originally by: Phoenix 777 i like that one that would cause the can to move :) teehee, that's cool, just imagine you using a 100m/s tractorbeam and the poor miners with the 99m/s indies tries to get it back. reminds me of my childhood
- by Binary Mind - at 2005.08.24 12:17:00
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388. IGB Jump Counter - in Player Features and Ideas Discussion [original thread]
Hey Mr Dev, can u give me the formular you use to calculate your routes? I even got cookies
- by Binary Mind - at 2005.08.24 12:09:00
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389. Idea for a new skill: blueprint optimizer - in Player Features and Ideas Discussion [original thread]
yeah, I want a modified Apoc without shields.. just a million armor please that will take 3 hours captain I GIVE YOU 1 SCOTTY aye
- by Binary Mind - at 2005.08.24 12:06:00
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390. Mining drones completely out of control... - in Player Features and Ideas Discussion [original thread]
Edited by: Binary Mind on 24/08/2005 12:03:23 well, don't buy Harvesters, just get Tech II Mining Drones (small, faster, better) you can buy them very easy and they cold 2.3mil each... here's the selling thread Linkage
- by Binary Mind - at 2005.08.24 12:03:00
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391. Container ideias - in Player Features and Ideas Discussion [original thread]
on my part, I wanna see Freighter Containers. Each can take 200.000m¦ so that you can keep a bit order in your cargo hold.
- by Binary Mind - at 2005.08.24 12:00:00
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392. After A War - in Player Features and Ideas Discussion [original thread]
well, most wars end cause the aggressor ceased to pay the war tax, so infact none of the 2 parties win or lose, it's just over. it could only be done if one of the 2 parties give up, but that doesn't happen alot, since the tax gets higher and hig...
- by Binary Mind - at 2005.08.24 11:57:00
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393. Good idea for tech 3 - in Player Features and Ideas Discussion [original thread]
Originally by: Andarvi Actually, it's called mudflation and it's a pretty normal thing for MMORPGs. All introduce bigger and better items to fight bitter and better monsters. I could be wrong, but I recall a dev say they intended to take ...
- by Binary Mind - at 2005.08.24 11:54:00
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394. Duelling in EVE - in Player Features and Ideas Discussion [original thread]
Originally by: Marcus Aurelius fights should indeed be for real, not for fun. However, its a matter of time untill betting and an arena system ake it in, where players can fight eachother (to the death tho, I doubt shiploss will be preven...
- by Binary Mind - at 2005.08.24 11:52:00
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395. Saving fitting configs - in Player Features and Ideas Discussion [original thread]
well I guess the biggest problems would be that you've to have all the modules in the hangar at that time. so my solution/idea would be this. once you made a setup for a ship you can hit the button (compose setup), this will "repackage" the whole...
- by Binary Mind - at 2005.08.24 11:49:00
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396. LOTTORY - in Player Features and Ideas Discussion [original thread]
Edited by: Binary Mind on 24/08/2005 11:38:07 like 10000 other ppl then
- by Binary Mind - at 2005.08.24 11:38:00
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397. Agent answer Bonus's - in Player Features and Ideas Discussion [original thread]
doesn't really matters how friendly you are with the agent, it's a contract, and when the contract is completed, you get your money, in whatever mood you are. if CCP would implement this option I want the "sleep with the agent" option too. will m...
- by Binary Mind - at 2005.08.24 10:30:00
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398. nerf insta redock - in Player Features and Ideas Discussion [original thread]
is it 30 secs after you undocked or 30 secs after you gave the first command? cause as some know you can't target an undocking ship until it gives a command (and after a certain amount of time, prolly 30 secs too) so in the first case you just u...
- by Binary Mind - at 2005.08.24 10:24:00
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399. Duelling in EVE - in Player Features and Ideas Discussion [original thread]
it's like in RL, if you wanna shoot someone, go in the desert (0.0) or the Police will shoot you. and on the other side, when the other guy accepts to duel then he's prolly better fitted for the fight.
- by Binary Mind - at 2005.08.24 10:13:00
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400. Can you fix sounds in game or update them & Stop refreshing of Market? - in Player Features and Ideas Discussion [original thread]
Originally by: Vyxar Another one is when docked, you hear stuff going on in the background, it sounds like someone is beating a cat to death with a wiffle ball bat. Or some other rodent scurry around..space rat? :P is it all quite when...
- by Binary Mind - at 2005.08.24 10:10:00
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